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Software Engineer | Engineering Physics Systems | Minnesota National Guard

Daniel D. John

I'm an engineering physicist. I combine first-principles thinking with a deep understanding of aerospace control and computational simulation.

Interested in software, science, or engineering ideas? Reach out.

Projects

Universal Education System

open source
Screenshot of the UES notes introduction page
Free engineering and physics notes with practice and visual explanations.
  • Learning
  • Website

Physics Origin Shifting

closed source
Test image used for the Unity Continuous Floating Origin project card
Keeps large Unity worlds stable as scenes get bigger.
  • Unity
  • Origin shifting
  • Large worlds
  • C#

GNC Trajectory Visualization

open source
Trajectory visualization for the GNC project
Tools for viewing and comparing GNC paths.
  • GNC
  • Trajectory analysis
  • Visualization

ARA Rally Car

in progress
2007 Subaru Impreza 2.5i rally car build
A 2007 Subaru Impreza 2.5i being built for rally use.
  • Automotive
  • Rally
  • Fabrication
  • Build log

Decel

closed source
A small space game built around N-body orbital mechanics and combat.
  • N-body mechanics
  • Orbital combat
  • Game dev
  • Simulation